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Join date : 2017-12-23

PostSubject: Items   December 23rd 2017, 4:01 pm

Items



Anything that is not an outright weapon nor a type of armor is considered a general item. The vast majority of creations will fall in this area, as will all items of a medical nature.  for example: scalpels are considered general items, not weapons; however an actual knife would be a weapon; no matter it's intended function. As a note, any item that is worn that is not armour counts as a general item. This includes pins, broaches, cloaks, etc. These cannot give damage reduction of any form.

The template for general items is simple enough:

Name:
Rank:
Function:
Description:



Code:
[b]Name:[/b]
[b]Rank:[/b]
[b]Description:[/b]

Items are priced dependent on their general rank, as well as what they do. The more complex an item, the higher the rank, and the more expensive. However, there are cases in which the pricing will be done under special circumstances; and as such are up to Admin decision. These prices may change as time goes on, depending on the needs of the site. All items must be spoilered the same as jutsu when used in threads.

D-rank: 0-300 ryo
C-rank: 300-600 ryo
B-rank: 600-1000 ryo
A-rank: 1000-1500 ryo
S-rank: 1500 ryo- 5000 ryo
SS-rank: 5000 ryo +

This general guideline is also in effect for customized weaponry and armor; so make sure you can afford the items before you attempt to purchase them.

Weapons



Certain weapons, depending on nature, will be allowed to be used by any specialization. If a weapon is locked to a specialization, it will remain locked to that specialization (Swords and bows). If a new specialization for a certain weapon is introduced, who were approved before implementation will be grandfathered in. All others will have to have the specialization.

As I said, certain weapons will be allowed to be used, regardless of specialization. Things like


  • Gloves
  • Claws
  • Daggers/knives
  • Staffs
  • Spikes/Stake
  • Hand Scythe/Sickle


Now, mind you, simply because you wield a weapon, does not mean you are all powerful with it. Someone with Taijutsu, if at equal rank as you, will be better than you with a weapon. Why? Because, Taijutsu gives you the physical strength and endurance to properly utilize a weapon for extended periods of time.

In addition, certain weapons will require Taijutsu to use, no matter what. Things like


  • Scythes (Two-handed Reaper Scythe)
  • War Hammers
  • Great Axes


If you would like to app a weapon that doesn't fit into the 'normal' category, feel free. However, it will be Admin discretion as to if the weapon is allowable as far as site standard, and whether you are able to use it or not. Rulings are final.

As for generic weapons; the weapon catalog will be updated as we are able too; and as needed. The vast majority of basic weapons will be found there; and what is there is allowed to be slightly changed (minor cosmetic changes). Anything not in the catalog at any given time may be created using the Self Creation Template. Any weapon you feel should be in the catalog but isn't may be created using the same template; and submitted to an admin for review. If it works, we'll add it. The general idea for the strength of a weapon is as follows:

D Rank: Very basic weaponry like kunai and senbon.
C Rank: Somewhat more advanced and powerful weaponry; such as staffs and Fuma Shuriken
B Rank: More advanced and higher quality weapons; such as swords, axes, and war fans. Weapons of this rank may be used in conjunction with Chakra Flow.
A Rank: Weaponry with inherent elemental affinity. (All legendary weaponry starts as A-rank)
S Rank: Weaponry with inherent chakra abilities. (Example: Raijin Blades)
SS Rank: Extremely powerful; almost god-like weaponry (Example: Tools of the Sage of the Six Paths)

Custom Creation of weapons and items is allowed, and encouraged in many ways. If you’re going to take the time to use a weapon, might as well make it your own right? Template for custom creation is as follows:

Name: (Obvious.)
Type: (What type of weapon is it?)
Rank: (What rank is the weapon?)
Upgrade Slots: (How many empty slots does it have?)
Affinities: (Does it start with an elemental affinity?)
Description: (What does the weapon look like? You must provide at LEAST 1 paragraph (50 words minimum) description, even if you have an accompanying image.)
Enhancements: (Starting abilities/non-elemental enhancements)


Code:
[b]Name:[/b]
[b]Type:[/b]
[b]Rank:[/b]
[b]Upgrade Slots:[/b]
[b]Affinities:[/b]
[b]Description:[/b]
[b]Enhancements:[/b]




Armor


Armor functions much the same as weaponry; only all armor must be individually created; with the exception of the basic village flak jackets. However, the flak jackets must still be purchased; they are not free.

D Rank: Basic boots and gloves (offer little to no protection)
C Rank: Basic cloth and leather armors (offer slightly better protection)
B Rank: Basic metal armors (chain, ring mail, chest plates) (Minimal rank for slight chakra enhancement via chakra flow)
A Rank: High quality steel or chakra metal armors; may have chakra or elemental based abilities
S Rank: Legendary armors; offer massive amounts of protection


Code:
[b]Name:[/b]
[b]Type:[/b]
[b]Rank:[/b]
[b]Upgrade Slots:[/b]
[b]Affinities:[/b]
[b]Description:[/b]
[b]Enhancements:[/b]





The Puppet Technique is a unique ninjutsu fighting style; this technique uses chakra threads to control puppets like marionettes. Any number of chakra threads can be used to control a puppet, but users with more skill can use fewer strings per puppet. Most puppeteers (傀儡使い, kugutsutsukai) are normally able to control ten puppets at most (one per finger). This technique has few weaknesses: the Puppet Technique is a long range style, meaning that the puppeteers are weak against close range fighters. Since most puppeteer use his or her hands to manipulate the puppets, if their hands are disabled, then the technique can be neutralized. And because the puppet's movements are based on the mechanisms that were installed inside, interfering with said mechanisms can stall the puppet entirely. Another weakness is that a puppet's movement is dependent on the will of the user, and as such there will be a time lag between the user's commands and the puppet's response.

Puppets (傀儡, Kugutsu) are used as weapons by puppeteers. They are most often humanoid-looking creations, but depending on the creator, can resemble anything. They are fashioned in a manner that uses every part as a weapon, giving the puppeteer a myriad of ways to manipulate it. Puppets are long-ranged type weapons that can be used offensively, defensively or for supplementary reasons, and are controlled via Chakra Threads. Because of their design, the weak point of any puppet is its joints.

A puppet's base physical ability is that of a ninja of the same rank that isn't specced in a combat specialization; meaning, a d-rank puppet can fight on the same level of a genin who doesn't have taijutsu, kenjutsu or kyujutsu, etc. The same goes for their speed, following the combat guidelines for whatever the lowest based is. Both of these can be enhanced at puppetry creation with an armory/weaponry slot.

The number of puppets you can control at once, as well as how much they cost to buy in the first place and the amount of mechanisms they may have, is dependent on your rank. (As well as the puppet's rank)

In order to make the specialty a bit easier to use; as it does get very expensive very quickly; all puppeteers will be allowed 1 basic D-ranked puppet for free. This must be apped after/at character creation.


D-RANK: One puppet using both hands. Can use up to a c-rank puppet.
500 ryo with 2 armor/weapon slots, option of 2 number of upgrade slots.

C-RANK: Two puppets, using one hand each. Can use up to a b-rank puppet.
750 ryo with 3 armor/weapon slots, option of 2 number of upgrade slots.

B-RANK: Four puppets, one hand per each two. Can use up to an a-rank puppet.
1000 ryo with 3 armor/weapon slots, option of 3 number of upgrade slots.

A-RANK: Six puppets, one hand per each three. Can use up to an s-rank puppet.
1250 ryo with 4 armor/weapon slots, option of 3 number of upgrade slots.

S-RANK: Ten puppets, one finger per each. Can use up to an ss-rank puppet.
2000 ryo with 4 armor/weapon slots, option of 4 number of upgrade slots.

* Additional armor/weapon slots may be purchased and take up an upgrade slot to do so. Mod discretion on pricing.
*** SS-rank puppets are not available for purchase; nor are Human puppets. Information about acquiring these will be released at a later date. Do not ask, do not even attempt to acquire them. You will be ignored.


  • Puppet armor, such as Hiruko here, may be purchased and used as of B-rank. This requires all chakra strings to be used on this "armor" regardless of rank while it is in effect. Once the armor is taken off/dismissed/destroyed you may use other puppets.
  • Puppeteers may use poison. These follow the poison rules.
  • As of the moment Human Puppetry is BANNED, though it is currently being worked on.


Amputations and Replacing Limbs: As seen with various puppeteers, replacing lost limbs, or augmenting the human body with puppetry based limbs is possible, if not very common. Each replacement part must be bought and created separately; as well as being approved by staff before use.

D-Rank: Individual digits of the hands and foot. No enhancements.
C-rank: Entire feet or single hands just above the ankle/wrist. May contain a single enhancement of equal or lower rank.
B-Rank: Arms/legs from the elbow/knee down. May have up to two enhancements of equal or lower rank.
A-Rank: Entire limbs. Up to three enhancements of equal or lower rank.
S-rank: Entire limbs. Extremely powerful enhancements are allowed at this rank; up to 4 total. Each enhancement of this rank is priced separately and added together on top of the basic S-rank price.

D-Rank: 100 ryo
C-Rank: 100-500 ryo
B-Rank: 500-900 ryo
A-rank: 900-1500 ryo
S-rank: 1500 ryo and up

Name of Puppet: (Speaks for itself)
Rank: (Rank of your puppet)
Type: (Normal, Armor, Amputation)
Upgrade Slots: (2 for D, 3 for C/B, 4 for A/S)
Description: (A description of what the puppet/amputation looks like)
Armory/Weaponry: (Refer to the guide for number of slots per puppet. If you would like to purchase added slots, say so)
Code:
[b]Name of Puppet:[/b] (Speaks for itself)
[b]Rank: [/b](Rank of your puppet)
[b]Type: [/b](Normal, Armor, Amputation)
[b]Upgrade Slots:[/b] (2 for D, 3 for C/B, 4 for A/S)
[b]Description:[/b] (A description of what the puppet/amputation looks like)
[b]Armory/Weaponry: [/b](Refer to the guide for number of slots per puppet. If you would like to purchase added slots, say so)


Additionally, all Puppeteers get a starting jutsu for free that does not count towards their freebies.

Name: Chakra strings
Canon/Custom: Canon
Rank: D
Type: Supplementary
Element: N/A
Range: Dependant on Rank
Specialty: Puppetry
Duration: Until Cancelled
Cooldown: N/A
Description: Chakra Threads is a technique that is usually used by puppet users to allow them to control their puppets in battle. Since these strings are constructs made from very concentrated chakra, they can be seen by people who are the same or a higher rank besides the user. The number of strings that can be used at one time is dependent on rank. Chakra strings can only be use on humans if it is voluntary and the string are of A-rank or higher strength; and only one person may be control per hand. The strings cannot be cut unless the cutting edge is charged with or made of chakra of some type, and equal or higher rank.

D-rank: 1 Puppet per hand. 15 meters max
C-rank: 2 Puppets per hand. 25 meters max
B-rank: 3 Puppets per hand. 50 meters max
A-rank: 4 Puppets per hand. 70 meter max. Maximum of 1 voluntary human puppet
S-rank: 5 Puppets per hand (1 per finger). 100 meters max. Maximum of 2 voluntary human puppets.

Code:
[b]Name: [/b]Chakra strings
[b]Canon/Custom:[/b] Canon
[b]Rank: [/b]D
[b]Type: [/b]Supplementary
[b]Element:[/b] N/A
[b]Range: [/b]Dependant on Rank
[b]Specialty:[/b] Puppetry
[b]Duration:[/b] Until Cancelled
[b]Cooldown: [/b]N/A
[b]Description:[/b] Chakra Threads is a technique that is usually used by puppet users to allow them to control their puppets in battle. Since these strings are constructs made from very concentrated chakra, they can be seen by people who are the same or a higher rank besides the user. The number of strings that can be used at one time is dependent on rank. Chakra strings can only be use on humans if it is voluntary and the string are of A-rank or higher strength; and only one person may be control per hand. The strings cannot be cut unless the cutting edge is charged with or made of chakra of some type, and equal or higher rank.

[b]D-rank: [/b]1 Puppet per hand. 15 meters max
[b]C-rank:[/b] 2 Puppets per hand. 25 meters max
[b]B-rank:[/b] 3 Puppets per hand. 50 meters max
[b]A-rank: [/b]4 Puppets per hand. 70 meter max. Maximum of 1 voluntary human puppet
[b]S-rank:[/b] 5 Puppets per hand (1 per finger). 100 meters max. Maximum of 2 voluntary human puppets.
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